Space Colonization Wiki

thumb|300px|left|We all want to make the world better -- but how? Jamais Cascio (TED Talks) looks at some specific tools and techniques that can make a difference. It's a fascinating talk that might just inspire you to act. The Open Source Space Colonization project follows these models.thumb|300px|right| Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

thumb|300px|right|In this prescient 2005 talk, Clay Shirky (TED Talks) shows how closed groups and companies will give way to looser networks where small contributors have big roles and fluid cooperation replaces rigid planning

thumb|300px|left|Accepting his 2006 TED Prize, Cameron Sinclair demonstrates how passionate designers and architects can respond to world housing crises. He unveils his TED Prize wish for a network to improve global living standards through collaborative design

thumb|300px|right|Rice University professor Richard Baraniuk (TED Talks) explains the vision behind Connexions, his open-source, online education system. It cuts out the textbook, allowing teachers to share and modify course materials freely, anywhere in the world

thumb|300px|left|In this deceptively casual talk, Charles Leadbeater (TED Talks) weaves a tight argument that innovation isn't just for professionals anymore. Passionate amateurs, using new tools, are creating products and paradigms that companies can't. He describes the rising role of serious amateurs (Pro-Ams, as he calls them) through the story of the mountain bike

thumb|300px|right|Howard Rheingold (TED Talks) talks about the coming world of collaboration, participatory media and collective action, and how Wikipedia is really an outgrowth of our natural human instinct to work as a group. As he points out, humans have been banding together to work collectively since our days of hunting mastodons